Import Error

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arkoll_1er
Posts: 5
Joined: Wed Nov 30, 2016 12:30 pm

Import Error

Post by arkoll_1er » Wed Nov 30, 2016 12:39 pm

by my side , nothing happen when i try import feet from Eve ...from file.xml and when i try from the clipbord...all the modules are empty.
ps : Thanks for your job !!
Attachments
file_xml.jpg
file_xml.jpg (72.31 KiB) Viewed 4579 times
clipboard.jpg
clipboard.jpg (273.56 KiB) Viewed 4579 times

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Slivo
Posts: 849
Joined: Tue Dec 30, 2014 12:51 am

Re: Import Error

Post by Slivo » Wed Nov 30, 2016 1:16 pm

Hello,

As your post isn't related to the original topic, I splitted it appart so it can be tracked properly.
Could you please tell what version of EveHQ you are using ?

arkoll_1er
Posts: 5
Joined: Wed Nov 30, 2016 12:30 pm

Re: Import Error

Post by arkoll_1er » Wed Nov 30, 2016 10:07 pm

sure; i m using the version 2.29.0.0

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Slivo
Posts: 849
Joined: Tue Dec 30, 2014 12:51 am

Re: Import Error

Post by Slivo » Wed Nov 30, 2016 10:22 pm

Would you please share the fitting you try to import with me ?

arkoll_1er
Posts: 5
Joined: Wed Nov 30, 2016 12:30 pm

Re: Import Error

Post by arkoll_1er » Thu Dec 01, 2016 12:08 pm

Hi ,

Sure ...Done.
you will found here the files in attachement .It's a export from EVE.
(When i use it , it is of course uncompressed).
i tryed all the pack first ....and i tryed one by one....i have the same result.
Attachments
Pack_Feet.rar
(8.88 KiB) Downloaded 143 times
Moustique.rar
(925 Bytes) Downloaded 158 times

arkoll_1er
Posts: 5
Joined: Wed Nov 30, 2016 12:30 pm

Re: Import Error

Post by arkoll_1er » Thu Dec 01, 2016 12:20 pm

Rem ***** a past from the file


<?xml version="1.0" ?>
<fittings>
<fitting name="*Moustique_Nonni">
<description value=""/>
<shipType value="<localized hint="Talwar">Talwar*</localized>"/>
<hardware slot="rig slot 2" type="<localized hint="Petit accélérateur de chargement de baie I">Small Bay Loading Accelerator I*</localized>"/>
<hardware slot="rig slot 1" type="<localized hint="Petite unité d'overclocking du processeur I">Small Processor Overclocking Unit I*</localized>"/>
<hardware slot="rig slot 0" type="<localized hint="Petit projecteur de champs d'ions I">Small Ionic Field Projector I*</localized>"/>
<hardware slot="hi slot 6" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="hi slot 5" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="hi slot 4" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="hi slot 3" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="hi slot 2" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="hi slot 1" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="hi slot 0" type="<localized hint="Lance-missiles léger compact 'Balliste'">Arbalest Compact Light Missile Launcher*</localized>"/>
<hardware slot="med slot 2" type="<localized hint="Micropropulseur de warp Quad LiF restreint 5MN">5MN Quad LiF Restrained Microwarpdrive*</localized>"/>
<hardware slot="med slot 1" type="<localized hint="Ordinateur de guidage de missiles II">Missile Guidance Computer II*</localized>"/>
<hardware slot="med slot 0" type="<localized hint="Champ d'invulnérabilité adaptatif II">Adaptive Invulnerability Field II*</localized>"/>
<hardware slot="low slot 2" type="<localized hint="Coprocesseur II">Co-Processor II*</localized>"/>
<hardware slot="low slot 1" type="<localized hint="Système de contrôle balistique I">Ballistic Control System I*</localized>"/>
<hardware slot="low slot 0" type="<localized hint="Contrôle des dégâts II">Damage Control II*</localized>"/>
<hardware qty="1290" slot="cargo" type="<localized hint="Missile léger Scourge">Scourge Light Missile*</localized>"/>
<hardware qty="1863" slot="cargo" type="<localized hint="Missile léger Inferno">Inferno Light Missile*</localized>"/>
<hardware qty="749" slot="cargo" type="<localized hint="Missile léger Mjolnir">Mjolnir Light Missile*</localized>"/>
<hardware qty="2158" slot="cargo" type="<localized hint="Missile léger Nova">Nova Light Missile*</localized>"/>
<hardware qty="230" slot="cargo" type="<localized hint="Missile léger Mjolnir à ciblage automatique I">Mjolnir Auto-Targeting Light Missile I*</localized>"/>
<hardware qty="1000" slot="cargo" type="<localized hint="Missile léger Scourge à ciblage automatique I">Scourge Auto-Targeting Light Missile I*</localized>"/>
<hardware qty="1062" slot="cargo" type="<localized hint="Missile léger Nova à ciblage automatique I">Nova Auto-Targeting Light Missile I*</localized>"/>
<hardware qty="1100" slot="cargo" type="<localized hint="Missile léger Inferno à ciblage automatique I">Inferno Auto-Targeting Light Missile I*</localized>"/>
<hardware qty="1" slot="cargo" type="<localized hint="Script de portée du système de ciblage">Targeting Range Script*</localized>"/>
<hardware qty="1" slot="cargo" type="<localized hint="Script de CCME">ECCM Script*</localized>"/>
</fitting>
</fittings>

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Slivo
Posts: 849
Joined: Tue Dec 30, 2014 12:51 am

Re: Import Error

Post by Slivo » Thu Dec 01, 2016 3:49 pm

Could you please attache the file to youe answer instead of pasting content, it's affected by forum escaping.

I believe it's because you are not playing in english. We will fix it someday, please use clipboard import / export for the moment

arkoll_1er
Posts: 5
Joined: Wed Nov 30, 2016 12:30 pm

Re: Import Error

Post by arkoll_1er » Thu Dec 01, 2016 8:22 pm

hooo , ok . you re right. i m playing in french.
Tahnks for your answer
Attachments
Moustique.rar
(925 Bytes) Downloaded 141 times

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Slivo
Posts: 849
Joined: Tue Dec 30, 2014 12:51 am

Re: Import Error

Post by Slivo » Thu Dec 01, 2016 8:34 pm

Merci !

Je te conseille de jouer en Anglais, tu te fera rapidement au vocabulaire du jeu et il sera plus facile pour les autres joueurs de t'aider ;)

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