Search found 16 matches

by Sieonigh
Wed Dec 16, 2015 5:16 pm
Forum: Fixed bugs
Topic: Shield remote optimal range
Replies: 11
Views: 7325

Re: Shield remote optimal range

confirm shild andnos/nute bonuses are applying.

however this new coloum you mentioned im not seeing it. nor on the fitting page or the options menu.

http://40.media.tumblr.com/a69669000c55 ... 1_1280.jpg
by Sieonigh
Sun Dec 13, 2015 1:43 am
Forum: Fixed bugs
Topic: Shield remote optimal range
Replies: 11
Views: 7325

Re: Shield remote optimal range

nos a nutes are the same as shils reps for nuting ships sentinal, curse, armageddon in regards to optimol range bonus not applying and fall off not shown in coloums.
by Sieonigh
Sat Dec 12, 2015 10:11 pm
Forum: Fixed bugs
Topic: Shield remote optimal range
Replies: 11
Views: 7325

Re: Shield remote optimal range

no there is no effectiveness falloff coloum that can be added only what you see in the settings. is it possible to be able to add "effectiveness falloff" to be listed un ter the falloff coloum?
by Sieonigh
Sat Dec 12, 2015 12:32 am
Forum: Fixed bugs
Topic: Shield remote optimal range
Replies: 11
Views: 7325

Re: Basilisk remote optimal range

fall off value not showing in the coloums, the value is shown in the mods info page but under "effectiveeness falloff" in the misc section (same for ar reps) the optimol bonus is aplying for oneriose, augoror, gardian, exequror and nestor. it seems the optimol bonus isnt applying to the shild logi (...
by Sieonigh
Tue Aug 04, 2015 3:12 pm
Forum: Fixed bugs
Topic: MGC overloading not applying
Replies: 4
Views: 3305

Re: MGC overloading not applying

awesome, ill bug check the next releace
by Sieonigh
Tue Aug 04, 2015 9:24 am
Forum: Fixed bugs
Topic: MGC overloading not applying
Replies: 4
Views: 3305

MGC overloading not applying

the values of the mods bonus change but don't apply to the missile. base stats are affecting. (i can confirm that non OH values for all 3 states are working) http://40.media.tumblr.com/cab7a4004c2c563c716402731f229f47/tumblr_nsjvzdezFu1sp6rhco1_1280.jpg the missile stats here should be higher (lower...
by Sieonigh
Mon Aug 03, 2015 5:03 pm
Forum: Fixed bugs
Topic: MGC max velocity staking bug
Replies: 10
Views: 6288

Re: MGC max velocity staking bug

are you going to make the Astro-Inertial Compact Missile Guidance Computer and the Pro-Nav Compact Missile Guidance Enhancer bothe meta 1?
by Sieonigh
Mon Aug 03, 2015 5:00 pm
Forum: Fixed bugs
Topic: MGC max velocity staking bug
Replies: 10
Views: 6288

Re: MGC max velocity staking bug

yeah i have the fit in game already i can confirm the range should be 103 km.

sry for front loading all those bugs on you lol.
by Sieonigh
Mon Aug 03, 2015 2:27 pm
Forum: Fixed bugs
Topic: MGC max velocity staking bug
Replies: 10
Views: 6288

MGC max velocity staking bug

https://41.media.tumblr.com/c27bae59c853d036f614d558c56a907f/tumblr_nseklrBCMF1sp6rhco1_1280.jpg for some reason the bug starts at 57% staking, the next MGC follows normally at 28.3%. i just checked to see if it was stacking agianst the ship bonuses but thats no the case, now i already know that the...